Presses

Presses

Search Results for: Presses
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
http://networkeffect.io/news/destroy
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
http://networkeffect.io/people/kiss
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
http://networkeffect.io/reasons
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
http://networkeffect.io/stare
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
http://networkeffect.io/usage/panic
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
http://networkeffect.io/words/fight
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
https://networkeffect.io/credits
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
https://networkeffect.io/credits/fold
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
https://networkeffect.io/cuddle
determine how long each viewer will have to explore the project, before being blocked for twenty-four hours. the time limit is intended to induce a feeling of panic and anxiety, consistent with the feeling of internet culture itself. chatter while watching a given behavior's video clips, if the viewer presses
and holds the mouse button, the "chatter" movement appears, revealing the words, "more more." repeated mouse presses cause additional mores to be added to the sequence, eventually overtaking the screen with a potentially infinite number of mores. epilogue after the viewer's time is up, the project becomes...
https://networkeffect.io/usage/panic