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the leading supplier of printed and electronic logic puzzles. pix-o-mania was developed using a cross-platform unity game engine. haifa, israel publishing summer - present unity, playfab, adobe photoshop, autodesk maya full-cycle game development features fast-paced gameplay multiple chapters and levels
the game concept, its core mechanics and gameplay, monetization, and other features. then, we developed the game prototype. after the client had approved it, we proceeded to game development. first of all, our team designed the gameplay that feels fast and complete. we created multiple chapters and levels...
https://www.n-ix.com/game-vr-studio/case-study/pix-o-mania-end-end-game-development-conceptis/